A flock of ravens over a fog-covered city

Our universes

Dark Worlds

Three universes, one darkness. Choose where to cross the veil.

STALKER artwork: a dossier, a pistol and books scattered on a dark table

The Zone awaits and the artifact calls. Will you answer?

Thirteen years ago, something came from space. Or from another dimension. Or maybe it was just a cosmic picnic: travellers who stopped, left their garbage behind and moved on. Six Zones appeared along the 43rd parallel, the Pilman Radiant. Inside them, the laws of nature were torn apart.

Stalkers are adventurers, smugglers and outcasts who illegally enter the Zones to recover Artifacts. Some seek fortune. Others, the truth. Many just chase the thrill of defying the impossible.

Mockup of the STALKER RPG 2nd edition book: cover showing a stalker in a jacket crouching among wreckage, next to the back cover

Anomalies

They crush, burn, freeze or simply erase you from existence.

Artifacts

Endless batteries, healing stones, devices that kill with a flash of green light.

Inorganisms

Creatures neither alive nor dead, made of metal, fire or pure darkness.

Mutants

Animals and humans twisted by the Zone, hunting out of hunger or madness.

The Institute

The IEC controls access to the Zone, hunts stalkers and runs secret experiments.

FLOW system

By Ville Vuorela. No dice: attributes are currency to save your skin.

What makes Stalker unique

  • Existential horror
  • Brutal realism
  • Unsolvable mysteries
  • Moral choices
  • Roleplay, roleplay, roleplay!

Free Quick-Start Guide

  • Core concepts of Stalker RPG
  • Basic rules of the FLOW system
  • Five complete characters
  • Full equipment list
  • A ready-to-run adventure

Stalker RPG © Burger Games and Ville Vuorela. Stalker RPG 2nd Edition is a collaboration between Dark Entity Group and Burger Games.

Primitive War artwork: a tyrannosaur emerges from the jungle darkness with a soldier in its jaws
Official Catarse campaign · Q3 2027

This is not the war they knew.

It is 1969, and the Vietnam War has just revealed its most terrifying secret. A top-secret Soviet particle collider malfunctioned and ripped holes in time itself, dragging Mesozoic dinosaurs into the jungles north of the Demilitarized Zone.

Packs of Utahraptors hunt the undergrowth with chilling intelligence. A pair of Tyrannosaurs rules the valley. And worst of all: the creatures are migrating.

Mockup of the Primitive War Quick-Start Guide: cover with a green tyrannosaur roaring in the jungle, surrounded by shadowy dinosaur silhouettes

Soldiers

Lead troops into the prehistoric nightmare.

Villagers

Survive a monstrous invasion as Vietnamese civilians.

Special ops

Recover lost technology where only predators hunt.

Based on the Primitive War novel series by Ethan Pettus.

Forsaken Paradise artwork: angels and demons battling in the skies while creatures and serpents writhe below

The Roleplaying Game · Coming soon

The threads of fate are pulled and the veil is torn.

Created by Rodrigo Sousa, Fausto Maiandi and Thiago Fagundes, Forsaken Paradise is a journey through a Theopunk (theological punk) world, where the Empire of Soliarca reigns supreme while celestial and infernal forces still weave the threads of fate.

At the Empire's foundation lies the Ecclesia Solis, founded by Solivatus, the First Illuminated: prophet, first Pontiff-Emperor and unifier of the nations under the Lumen Veritatis.

The Twilight World and the Veil

Beneath the Veil lies the land of the dead. Human corruption and Soulstone pollution weaken that border, and the dead cross over, driven by an insatiable hunger to feel alive again.

With them comes Twilight Radiation, corrupting flesh and bringing disease and hallucinations. In Aerthas, the people are crushed between the Ecclesia's oppression above and the damnation rising from below.

Nine archdioceses

Hidden agendas for power and control beneath the Pontiff-Emperor's crown.

Nine virtues

Each banner wears a Celestial Virtue as a mask for a Putrid Vice.

One religion

The clergy exploit the faithful in a vicious circle of suffering.